The lighthouse at Cape Dalniy was an important strategic object on the way to Tarkov. Located in the center of the interchange is a huge ULTRA shopping mall which was used as the main base of operation for the EMERCOM evacuation. This strategic area connects the port and harbor with the industrial outskirts of Tarkov. The South Interchange is a key transport location for the city. This is where TerraGroup was headquartered. Later on, in the wake of the chaos, the plant facilities became a shelter for the remaining civilians, Scavs, and military operatives, including the scattered remains of the BEAR and USEC contingents. During the advent of the Contract Wars, the plant became the scene of numerous firefights between BEAR and USEC that ultimately determined control over the industrial district of Tarkov. 16 were rented out illegally to the TerraGroup corporation. The industrial estate and facilities of Chemical Plant No. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. Makeshift gladiator-style arenas in various parts of Tarkov where the remaining locals face each other, created by a mysterious group of arena masters.Ī large area of industrial park land situated adjacent to the factory zone. Claymores can only be detonated by getting into their activation range. Unlike the minefield, once blown up another doesn't respawn in its place allowing claymores to be permanently cleared after detonation.
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